fortheworld: (Default)
...Belatedly realising I should probably link to this for anyone who needs it:

http://etoileheadmistress.dreamwidth.org/1051.html?thread=283#cmt283

Brass tacks for Etoile!AU changes:
  • Is arriving from her immediate post-recruitment, ie immediately after becoming a magical girl. This lines up with when she met QB in canon; in other words, she has not been a magical girl terribly long.
  • Does not, nor has ever had, the power of Precognition due to RP limitations.
  • Cumulative effects of the above: She has neither met nor heard of any of the other cast-members of Puella Magi, including Yuuma, Madoka and Kirika.
  • Thanks to her dad being a congressman, and Magical Girls being (I'd assume) an hotbed political issue, she knows a bit about them and some of the demographics, numbers and related action groups (ie parents' rights, MG rights, blah blah blah) involved. TL;DR Oriko didn't approach magical girls from the 'kyaa kyaa ribbons' perspective, because she's a boring sod.

That icon embed code
So I can stop forgetting what it is:
fortheworld: (We'll be together)
"You have reached the inbox of Oriko Mikuni; I will respond as soon as available."

[IC inbox for Oriko's phone, etc]
fortheworld: (I tried to protect it...)



permissions.
TRIGGERS. Oriko is actively invested in keeping as many people alive as possible; other than that, her father did hang himself...
MEDICAL INFO. Puella Magi. The hilarity never ends.
MENTAL INFO. 'Ends justify the means' sort of person with a high-class political upbringing; a well intentioned extremist basically. Can put herself under considerable stress; it is entirely possible to make her snap under the right conditions.
FOURTH-WALLING. No thanks
PHYSICAL CONTACT. Oriko will be uncomfortable with it 99% of the time, particularly if she's under stress / paranoid. Which is likely.
ROMANCE/SEXUAL RELATIONS. Unless you're Kirika or have her actual trust, good luck
INJURE/KILL. Go for it, though contact me first if it's anything involving her soul gem (for obvious reasons)
DEVICE HACKING. Fine with me
THREADJACKING. Equally fine!
ANYTHING ELSE. Precognitive
GIVEN PERMISSIONS.

fortheworld: (Eh?!)
(empty)


E-MAILS TEXTS
fortheworld: (Default)




Guessy
MUN: [personal profile] rickroading
PLURK: [plurk.com profile] guessy
CHARA E-MAIL: oriko.mikuni@compass.net
fortheworld: (Then I cast my judgement upon you.)
player.
NAME/HANDLE: Guessy
PERSONAL JOURNAL: [personal profile] rickroading
ARE YOU 16 OR OVER?: Yes
CONTACT: [plurk.com profile] guessy
OTHER CHARACTERS: none


character.
CHARACTER NAME: Oriko Mikuni
SERIES: Puella Magi Oriko Magica
CANON POINT: Post-series
AGE: 14-16, presumably
APPEARANCE: Here (Oriko is the one in white)

PREVIOUS GAME HISTORY: None

PERSONALITY: Raised as a politician's daughter, only to be dragged down with him when he fell from grace, she made a wish of understanding to become a Puella Magi, and thus gained the power of Precognition. With it, she forsaw the destruction of her world at the hands of Kriemhild Gretchen - the Witch form of Madoka Kaname - and acted to prevent it, by means of assassination. She is, in fact, the villain of her own manga.

There are a number of tenets to Oriko's personality.

The first is appearance; with her father a congressman, as his daughter she had to appear refined and well-raised. She went into this willingly; understanding that her actions would reflect on him and thus affect his status. Oriko Mikuni was a reflection of Congressman Mikuni; this was how she saw herself. It was her responsibility to act in a respectable manner.

The second is her sense of morals. As part package with the above, she strove to be as 'good' a person as possible. She believed that she and her father were working to save the world; to improve it and make it better. This fed into her idealisation of her father; by helping her father, she was helping the world. It is for this reason, she drove herself to excel; attending the prestigious Shirome school in Mitakihara and making her way to the position of student council president.

The third is her sense of scale. As a politician, Congressman Mikuni oversaw considerable large scale projects Oriko strove to understand, to better present him better. She understood the checks and balances that went into creating the 'best scenario possible' with the resources available. In a way, she saw herself and everyone around her as responsible for each other; when she acted, it was always with others in mind. An inescapable consequence of this mindset is her ability to disconnect emotionally and treat everyone - even herself - as pawns to be moved on the board; with the goal of saving as many as possible, yes, but as pawns none the less.

The fourth is her detachment and intelligence. Oriko has, all her life, striven to build herself; in short, she is an expert in manipulating herself and her personality to suit her goals. Her intelligence speaks for itself, with her education and being top of her class. Political and economic theory similarly are topics she has studied extensively. In a way, she sees herself somewhat as a machine, a tool she can use to her own ends. She can and will put her own emotional needs aside for the good of the many... or will try to. Ultimately, she cannot suppress herself as well as she wants to, and the stress can and does get to her and degrade her sanity.

Bluntly put, she's too rational and, in a way, idealistic (or naive) regarding the human psyche. She assumes everyone works to the common good, or would if well informed. Because of her upbringing, she was sheltered, always existing in rigid social environments. She essentially sees society as a machine, in which everyone plays their role and does their best to 'make good' or survive. People acting irrationally (ie love, hate or just plain stupidity) will catch her off guard. She was only ever seen as treated as 'Mikuni's Daughter' because that is how she presented herself and what she strove to be. Corruption, she knew, existed, but was merely a sign of a flawed system their job as politicians was to improve. In short, she was - and in a way still is - the sort of person who honestly believes perfection is attainable, and holds her ideals - particularly her desire to save the world - above all else. An individual's love or hatred can be put aside for the sake of the greater good... in theory. In practise of course that never actually happens, which is where Oriko starts making mistakes.

Given Oriko was seen as an extension of her father, when his corruption came to light her own reputation was equally destroyed. Scorned and distrusted, she became a shut-in, believing herself betrayed by the world but unable to understand why. She would, most likely, have died alone in her house had she not been contacted by Kyubey.

Up until this point, Oriko had essentially been acting on instinct. Striving to best represent her father was a natural consequence of her upbringing; she was never completely consciously aware of it, especially when she was younger. It was the wish she made as her contract with Kyubey that truly changed her.

"Everyone could only think of me as my father... If I'm only a part of my father, then why am I alive? I wish to understand the meaning of my life!"

Through her wish, Oriko gained two key things; firstly, as she wished, an understanding of the meaning of her life; of her own personality and what she was capable of, and secondly, the power of Precognition. As a Puella Magi, she had the ability to make good on her desire to save as many lives as possible, and with her civilian life destroyed, she was free to cast it aside, diving into her role as a Puella completely.

Her precognition meant she was entirely aware of the fate awaiting all Puella Magi; either die or fall to despair and become a Witch. She accepted this; fighting to save people from Witches was still better than nothing, and she was astute enough to realise in the long term Puella Magi would still be needed to keep the Witch population down. It also granted her the vision of Kriemhild Gretchen - the witch form of Madoka Kaname - destroying Mitakihara and then the world. It was from this Oriko found her new goal in life:

Kill Kaname Madoka, and so save the world.

Of course, Madoka having such powerful potential the Incubators would not ignore her; persuading against her contracting would be impossible as the Incubators would always find a way to force her into becoming a Magical Girl (specifically, Walpurgisnacht). Equally, she was protected by Akemi Homura, the time traveller responsible for her insane levels of potential; resetting time again and again in an attempt to save her life. To bypass this and successfully assassinate Kaname, she would need to distract them long enough to make her attempt.

Somewhere in this post-wish, pre-series period, she met Kirika Kure, a fellow Puella Magi with the power to slow time who quickly became her closest confident and only friend. Kirika is what really exposes the contradictions in Oriko's personality; Kirika is quite insane; utterly obsessed and loyal to Oriko. On one hand, Oriko used this, using Kirika as part of her plan to distract Kyubey and her fellow Puella Magi by sending her out to kill Magical Girls (something she jumped to without a moment's hesitation). On the other, Oriko still fell in love with her, coming to value her greatly even as she used her. Being her only confident, she also used her as something of a moral springboard, but given Kirika's state of mind was 'anything Oriko does is perfect' it instead resulted in something of a feedback loop.

Oriko is the kind of person who can turn everything she has towards her goal, sacrifice anything for her ideals and act with complete moral certainty... but at the same time, she is still a human being. Any positive event is just another tool to be used. Any setback is a personal failing she should have accounted for and must be prepared to face the next time. In attempting to rationalise and detach herself emotionally from her actions, she is actually destroying herself under the stress of her own perfectionist personality. Oriko is actually her own greatest enemy. She tries to be perfect, but in reality she is a lonely girl with the world on her shoulders; it's this disconnect between the real Oriko and her ideal that makes her finally snap, and go beyond simply killing Madoka; abandoning her morals completely and killing anyone that stood in her way.

If it could save the world, it would be justified, was her way of reasoning.

Her initial plan actually involved recruiting Mami, but this derailed when she unintentionally offended Kirika who in turn - because Oriko had sent her off killing magical girls, was quite happy responding to 'insults' with lethal force - attacked and tried to kill her. Mami however was the victor; Oriko was able to bail Kirika out, but she was wounded in the process, her soul gem itself damaged. With her only friend dying because of her, Oriko made her final gambit; attacking Madoka's school. Kirika, with her ability, used her Witch transformation to her advantage; forming a Labyrinth that trapped everyone inside before her own, slowed, transformation was completed. The plan was horrifically simple; the survive the other Magical Girls and either assassinate Madoka themselves or let the familiars do it, as they devoured everyone trapped inside.

Causalities, as a consequence of her actions, were high.

Ultimately, she was unable to succeed in fighting off the other magical girls, but was still able to kill Madoka in her dying moments with a piece of Kirika's deceased Witch form. She dies by taking a spear that would have hit Kirika's corpse, even though she knew it would be a pointless action. She actually was able to save her world, though Homura promptly abandoned the timeline to continue fighting. The last we see of Oriko is some kind of afterlife, where she is unable to move because the weight of those she'd killed was too much. Kirika then appears, offering to take half of it.

ABILITIES: As noted in her personality section, Oriko has the power of Precognition and seeing visions of the future. Where I've played her elsewhere I'd generally just locked that power for the obvious problems it puts forward, but it might be interesting if she had some forewarning of future events in the game. We could work something out, or just have her Precognition locked, either works.

Oriko is a Puella Magi, which entails a number of things; first and foremost her soul is not tied to her body, it is contained within her Soul Gem. Her physical body is just a puppet. If the two are separated by over 100 metres, it will fall dead and even begin to decompose until the Gem is returned to it.

Her Soul Gem is also a means to manipulate magic. All Puella can summon a tool or weapon to fight with; in Oriko's case can create ornate metal spheres under her telekinetic control; they can be used defensively to intercept attacks, or fired offensively like cannonballs.

Secondly, again like all Puella, she can summon a costume - the one in the image I linked of her appearance - which replaces whatever she is wearing at the time until desummoned. All Puella also seem to have some level of ability to change objects with their magic (ie Mami enchanting chains and a bat in the first two episodes, Kyoko enchanting a pair of binoculars in episode 5 and so on); it is not clear what the limits are on this exactly, but it seems to be an ability learned by experienced magical girls. Puella magic seems to be mostly intuitive on that regard.

Finally, all of a Puella's magic has a cost; any power spent results in corruption forming in their Soul Gem. A Grief Seed collected from a dead witch can be used to cleanse it, but these are obviously rare, and acquiring them requires putting oneself in danger. Thus, they are forced to use it sparingly; as Oriko is entirely aware, if their gems become too corrupted, they will themselves shattered and transform into grief seeds; every Witch was originally spawned from a Puella Magi. It is worth noting that the corruption in a soul gem and the Puella's mental state are closely linked; if a Puella falls into despair and starts cursing the world, their gem will become corrupted, and vice versa (ie using a lot of magical energy will affect their sanity). By the inverse, cleansing the corruption in their gems will literally make them happier / more hopeful for the future. It doesn't affect their personality, just their mood, for example, Kyoko Sakura harvests grief seeds very pragmatically and has a very clean gem as a result, but is still incredibly cynical.

POSSESSIONS: Soul gem aside, none.


samples.
JOURNAL ENTRY SAMPLE: Discussing motives and Puella with Mami @ Drama Drama Duck

THIRD-PERSON SAMPLE:
(recycled from her [community profile] dramadramaduck application)

What were the duties of a Magical Girl?

To spread hope, dreams and shine a light to sear away despair. To save the world.

What were the duties of a Puella Magi?

...Different.

She knew it, probably better than anyone. She had as soon as she made her contract, the first pulse of her power showing her all the answers, as she'd known it would.

"I wish to understand the meaning of my life!"

The duty of a Puella Magi was to fall. If a Magical Girl could die for the world, a Puella Magi would die for the universe. To break, shatter and fall into despair that the universe could keep on going that little bit longer. She held no anger or bitterness. It wouldn't have achieved very much.

She understood that; she accepted that. If that was her fate, so be it. There was always a way around that; her father had shown her as much. All things considered, it would be no bad thing for Oriko Mikuni to fade out from the rational world and enter that of the Puella Magi.

But that girl...

That girl, who never seemed to want for anything, that bizarre anomaly bursting with enough power to crack this world in half... that girl who had nothing to wish for but would contract all the same...

That, right there, was a fool.

She pitied her, if she was honest. Such a naive child wouldn't stand a chance against the Incubators, and given her potential, there was no way they'd let her pass them by. Even her protector, for all her attempts, would not be able to save her. Such a sweet little thing; there was no way she could have wanted any of this. Her plan, such as it was, would almost be a mercy to the poor girl.

Madoka Kaname was doomed to make a contract, and so end the world.

As a duty, she would prevent that.
fortheworld: (Default)
Have at it, folks.

Player: Guessy
Contact: [plurk.com profile] guessy or PM

Character: Oriko Mikuni
Canon: Puella Magi Oriko Magica (PMMM spinoff manga)
fortheworld: (We'll be together)
You have reached Oriko Mikuni; I will reply as soon as I am able.
fortheworld: (Default)
Player nickname: Guessy
Player DW: [personal profile] rickroading
Way to contact you:
Plurk: [plurk.com profile] guessy
Are you at least 15?: Y.
Current Characters: None

Character: Oriko Mikuni
Fandom: Puella Magi Oriko Magica (Puella Magi Madoka Magica spin-off)

History:
Oriko is/was the daughter of a famous congressman, Hisaomi Mikuni; she looked up to her father with awe, thinking he was fighting to save the world in his own way... only for the man to be arrested and thrown out of office on corruption charges. Her family was brought to ruin, and her father committed suicide.

Before this incident, she was well-known and respected, seen as an refined, upper-class girl from a good family, attending an expensive school, but after her father was exposed, everyone around her rejected her. In a sense, people only saw her in terms of her father; thus, cold and alone in her empty house, she made a contract with an Incubator with the words:

"Everyone could only think of me as my father... If I'm only a part of my father, then why am I alive? I wish to understand the meaning of my life!"

Oriko's ability as a Puella Magi, curtsey of her wish, was precognition. Upon contracting, she immediately discovered the ultimate fate of the Puella (they become Witches, the very enemy they're supposedly contracted to fight)... and the fate of one Kaname Madoka, who by the time-travelling shenanigans of Akemi Homura had a ridiculous amount of potential as a magical girl.

If Madoka contracted (and there was no way in hell Kyubey would ignore someone with that much potential) she would become the most powerful Puella Magi in history... and consequently, the most powerful Witch; powerful enough to end the world in a matter of days. Oriko saw this future, and Akemi Homura failing to prevent her contract, and realised there was only one solution: if the Incubators would contract Madoka at any cost, the only way to save the world would be to assassinate her first. This is basically the plot of Oriko Magica; she's actually the villain, attempting to outwit Kyubey and Homura so she can kill Madoka.

Ultimately, she succeeds, even though she has to sacrifice her own life and that of her best friend / lover / demented yandere minion Kirika Kure to do it. Afterwards though Homura just resets time so the whole thing ends up kinda moot (what she does in the other timelines is unknown; she never appears).

Personality: Oriko's sole goal is to save the world. She is fighting to keep it safe and protect everyone's happiness; if that means she has to kill to do so then so be it. She's not happy about it, but she'll do it anyway.

Given her wish, she is very sure of her actions and her place in the world; it's not confidence, it's outright knowledge. Hence, she can perform any action with certainty if she knows it will save the world. In reality, she's actually a very cautious person, who only starts killing people (or to be more specific, telling Kirika to go start killing people) if she feels she has absolutely no other choice. That said since Precognition is one of those things nigh impossible to pull off in RP (since mun, sadly, cannot see the future), she will have to lose that ability as a matter of practicality. This will make her much more cautious in her actions (so no crazy last ditch gambit to attack the school or assassinating the other Puella Magi in the area as a distraction as happens in Oriko Magica), though she still understands that Madoka Kaname needs to die to save the world.

As a Puella, her only meaningful relationship is with her friend and fellow magical girl Kirika Kure; previously a shy and timid girl, completely antisocial, who latched onto Oriko when she was kind to her. Kirika, however, felt her current personality was too useless to be of interest to anyone, so she made her wish for it to change, resulting in a very unbalanced persona that is completely dedicated to Oriko. Oriko, for her part, is unaware of this and does not remember the 'original' Kirika she met when she was younger; to her, Kirika is a close friend and ally. They live together, presumably in Oriko's old house, maintaining a rose garden. In Oriko's own words, she would really be broken if Kirika wasn't around, and in canon she is partially defeated because she makes an utterly meaningless action to defend Kirika's corpse.

In short Oriko is generally a reserved, kind and polite girl who just wants to protect as many people as possible... but if you stand in the way of that, even if through no fault of your own, she will eliminate you. She is not proud of the things she's done, to the point where in the afterlife she cannot move for the weight of all the deaths she's caused. In her eyes, the ends (generally, avoiding whatever bad fate she sees coming) justify the means. Without her precognition however she will be much less willing to go down this route, since nothing is for certain any more.

She generally stays calm in any given situation however (most notably, when a Witch attacks her house all she is does is make tea whilst Kirika merrily hacks it to pieces); because of her upbringing, she has pride in her composure, and as a Puella Magi this skill is doubly important considering how their abilities are linked to their emotional state. Her only goal is to save as many as possible.

Without her precognition to guide her, her confidence that her actions will succeed are hampered, but no so much her confidence in her cause. Anything is preferable to having Madoka end the world, after all. Because of her upbringing, she is a naturally charismatic manipulator and very careful with her words. That said, she's also lonely and has only Kirika for company she can trust, meaning Kirika is partially responsible for Oriko staying sane. Kirika is a crazy yandere. Go figure.

Other:
Oriko is a Puella Magi, aka 'Hi DDD have more Magical Girls'. She can transform / detransform at will, fights completely bizarre creatures known as Witches and carries a Soul Gem; the mark of a Puella Magi. Yes it is literally her soul. If she uses too much magic without recharging it or becomes particularly, er, grief-stricken, it will explode and transform into a Grief Seed; Oriko herself will become a Witch. It is broken under any other circumstances, that's it, she's dead. Otherwise though, she can heal damage with magic, though it takes a while. Finally, if she travels more than 100 metres away from it, her body will drop down dead. Like all Puella Magi, Oriko is actually the soul gem itself; her body is just a magically controlled meat puppet (it'll even start to decompose after a while if the connection is severed). Putting the gem back in contact with the body seems to reverse this.

The only way she can recharge her magic is though dumping the corruption into grief seeds, so she's extremely miserly about using it. Her precognition also factors into this... or it would if it hadn't been locked for the sake of RPing her. It's canon that Puella Magi can lose certain abilities due to trauma or similar events (Sakura Kyouko, for example, used to be able to generate illusions), so we can handwave it as that. Precognition aside, she fights with ornate, telekinetically controlled metal spheres. Though Puella Magi have been shown doing all manner of crazy additional magic (all, it should be noted, at some form of cost to their soul gem) like enchanting bats and spectator glasses, performing amazing feats of agility and Magical Parkour etc, and all boast some skill breaching into barriers (because how else do you hunt Witches if you can't get inside their labyrinth).

Additional Links: She has an entry on the Puella Magi wiki here.

First Person:
1 - Do you believe in fate? Why or why not?
Naturally; I have first hand experience. That said, the future can always be changed. There is nothing fixed; be at ease. It is always possible for things to work out for the best, if we try.

2 - You find a wallet on the side of the road, but there's no one around. What do you do with it?
[sigh] ...Take it. We go unpaid, after all. That's secrecy for you. Stealing wallets is less risky than stealing food; money is such a slippery thing, is it not?

3 - Do you have any dreams or ambitions? How do you intend to achieve them?
I would like it for the world to continue. I would like it for there to be peace and happiness. Obviously things can never be perfect, be can always strive to move forward, hmm? Perhaps it is a folly, but I will work towards it to the best of my abilities.

4 - How do you feel about your hometown? What do you think the people there would say about you?
It is a city like any other. As for the residents, I doubt they would say anything pleasant. If I'm even remembered!

If they recall me at all, it will be in terms of my father. They wouldn't know me beyond that... though at the time, perhaps that's all I was.

I do not blame them, in any case. He caused a lot of trouble.

5 - You're at the scene of a robbery, but you manage to get the upper hand; you're holding the gun. The robber is at your mercy. What do you do?
Render him unconscious with my spheres. The police can deal with it. If we are discussing my own home, that should never occur unless the robber is a fellow Puella Magi. In that event, I would shoot. Please do not take offence, but relocating would be a problem for me. We can ill afford distractions. And... well, somehow I doubt Kirika would take kindly to anything else. It's for the best.

6 - You have 24 hours left to live. What 5 things would you do in those remaining hours?
Apologise to Kirika for everything, settle my accounts and save the world, in that order.

That's not five, I know, but there is little else I would see done; the last is complicated enough on its own, wouldn't you say?

7 - How do you normally dress? Why do you dress that way?
They're just my old clothes from before. They fit, and I'm comfortable in them; why change anything? Admittedly I have little reason to bother with my uniform; it's for the better if the real world thinks me missing.

As for my uniform I honestly cannot hope to explain that. Perhaps the Incubators would have more information. Does it matter?

8 - What would you like to be remembered for after your death?
I would like not to be remembered, if I'm honest. It's better that way. Though I can say I succeeded. Even if the world condemns me, if it still exists to do so, I shall accept that.

9 - Do you have any strong memories that have stuck with you from your childhood? Why are they so powerful and lasting?
My father, for so many reasons. I helped him on a campaign, once; he claimed he was working to save the world.

The liar.

10 - If you were to die right now, what would you have to say about your life? What have you achieved? Would you be content?
If the world is safe, then yes. If it is, then no. Though I would ask that Kirika survives this, if possible. I realise how unlikely that is, but I hope she can live on.

Of course, if Miss Kaname still lives she will be as doomed as everyone else...

Well, it is pointless to consider such things. I am alive and well as is, am I not?

Third Person:
What were the duties of a Magical Girl?

To spread hope, dreams and shine a light to sear away despair. To save the world.

What were the duties of a Puella Magi?

...Different.

She knew it, probably better than anyone. She had as soon as she made her contract, the first pulse of her power showing her all the answers, as she'd known it would.

"I wish to understand the meaning of my life!"

The duty of a Puella Magi was to fall. If a Magical Girl could die for the world, a Puella Magi would die for the universe. To break, shatter and fall into despair that the universe could keep on going that little bit longer. She held no anger or bitterness. It wouldn't have achieved very much.

She understood that; she accepted that. If that was her fate, so be it. There was always a way around that; her father had shown her as much. All things considered, it would be no bad thing for Oriko Mikuni to fade out from the rational world and enter that of the Puella Magi.

But that girl...

That girl, who never seemed to want for anything, that bizarre anomaly bursting with enough power to crack this world in half... that girl who had nothing to wish for but would contract all the same...

That, right there, was a fool.

She pitied her, if she was honest. Such a naive child wouldn't stand a chance against the Incubators, and given her potential, there was no way they'd let her pass them by. Even her protector, for all her attempts, would not be able to save her. Such a sweet little thing; there was no way she could have wanted any of this. Her plan, such as it was, would almost be a mercy to the poor girl.

Madoka Kaname was doomed to make a contract, and so end the world.

As a duty, she would prevent that.

Profile

fortheworld: (Default)Oriko Mikuni

April 2014

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